TRAUM

Khora Contemporary

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Play Area

Seated

Standing

Room-scale

Input Method

VIVE Controllers

Gaze

Content Rating

Everyone

Release Date

Latest Update

Version

1

Media Type

App

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 7

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel i5 4590 / AMD Ryzen 5 1500X or greater

Memory

8 GB

DirectX Version

Disk Space

2 GB

Graphics

Nvidia GeForce GTX 1060 / AMD Radeon RX 480 or greater

Additional Notes

Developer information

Developer

Khora Contemporary

Contact

allegra@khoracontemporary.com

Publisher

Contact

COMPATIBLE WITH:

VIVE
VIVE Cosmos
VIVE Pro
VIVE Cosmos Elite

GENRE:

Art & Design

Description

Christian Lemmerz’s VR work TRAUM (2018) materialises the tragic as a virtual space, using the aesthetics of hyper realistic video games to create a Freudian nightmare. Users find themselves in a steel cell, that flits from total smoke-filled darkness to dim illumination. Snakes slowly slither into the space, multiplying in number as they turn on the viewer. Fear, helplessness and vulnerability materialise as a paralysing force that echoes the oppressive, prison-like surroundings. The medium offers agency only to strip it away, creating feelings of entrapment and mounting claustrophobia.

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What's New

Christian Lemmerz and Khora Contemporary present the Artist's second VR artwork: TRAUM. This artwork is the second part of Christian Lemmerz's VR trilogy. Produced in 2018, La Apparizione is preceded by La Apparizione (2017) and followed by Locus Solus (Coming Soon).

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