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Christian Lemmerz’s VR work TRAUM (2018) materialises the tragic as a virtual space, using the aesthetics of hyper realistic video games to create a Freudian nightmare. Users find themselves in a steel cell, that flits from total smoke-filled darkness to dim illumination. Snakes slowly slither into the space, multiplying in number as they turn on the viewer. Fear, helplessness and vulnerability materialise as a paralysing force that echoes the oppressive, prison-like surroundings. The medium offers agency only to strip it away, creating feelings of entrapment and mounting claustrophobia.
Christian Lemmerz and Khora Contemporary present the Artist's second VR artwork: TRAUM. This artwork is the second part of Christian Lemmerz's VR trilogy. Produced in 2018, La Apparizione is preceded by La Apparizione (2017) and followed by Locus Solus (Coming Soon).