WORLDS at WAR

Muddy Pixel
2.7
10 reviews

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Play Area

Seated

Input Method

Keyboard

Mouse

Gamepad

Others

Content Rating

13+

Release Date

Latest Update

Version

0.99f

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 7

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel i5+ or equivalent AMD

Memory

8 GB

DirectX Version

11

Disk Space

27 GB

Graphics

GTX 970+ or equivalent AMD

Additional Notes

The game supports all XInput-compliant joysticks, thrusters and pedals, through a manual setup-procedure in the menu.

Developer information

Developer

Muddy Pixel

Contact

info@muddypixel.com

Publisher

Muddy Pixel

Contact

info@muddypixel.com

COMPATIBLE WITH:

VIVE
VIVE Cosmos
VIVE Pro
Oculus Rift
Oculus Rift S / Quest + Link
Valve Index
VIVE Cosmos Elite

GENRE:

Action
Shooter
Simulation
Sci-Fi

Description

Please be noticed that this game does not support the Vive controllers. It requires a game pad or keyboard and mouse to play.

Control airplanes, helicopters and combat-boats as you defend your carrier from a relentless alien onslaught! A flying horde-mode game drawing inspiration from the early arcade games, re-interpreted in Full VR!
The game supports ThrustMaster Warthog, T.Flight X, T.1600 and T.Flight pedals, as well as  Saitek X-52 and X-52 PRO. More peripheral support can be added.
(also playable on Oculus Rift)

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What's New

-Tweaked flight-model; the fighter-jet can now pull off a "Pugachev's Cobra" and even a "Kulbit" a.k.a "Frolov chakra" manouver, as can the real-life inspiration.
-Landing-gear in/out sound
-Improved plane-AI
-AI-planes respawn when dead and there are 2 in the air
-New Defend difficulty level EPIC
-Fixed bugs that made the AI sometimes gather away from the carrier-group and just hang out there
-Added Extra plane and extra helicopter, missile barrage and repair carrier around the map to make taking the boat for repairing carrier or clearing map and getting heli and plane power-ups an option.
-Fixed extra-plane powerup, sometimes it wouldnt add a plane

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