BattleGroupVR

SpaceOwl Games
4.4
15 reviews

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COMPATIBLE WITH

VIVE

VIVE Pro

Oculus Rift

Oculus Rift S / Quest + Link

Valve Index

GENRE

Action

Strategy

Sci-Fi

Play Area

Seated

Standing

Input Method

VIVE Controllers

Oculus Touch

Valve Index Controllers

Content Rating

Everyone

Release Date

Latest Update

Version

0.384

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel i5 or better

Memory

8 GB

DirectX Version

11

Disk Space

10 GB

Graphics

GTX 970 or better

Additional Notes

Early Access

Developer information

Developer

SpaceOwl Games

Contact

battlegroupvr@gmail.com

Publisher

SpaceOwl Games

Contact

info@battlegroupvr.com

Description

[Early Access]
BattleGroupVR is a first-person real-time space strategy where you lead a fleet into battle from the bridge of your own flagship. As the battle group commander, you lead the charge as you are part of the action, not some armchair general who orders little units from above. You are part of the battle fighting alongside your chosen captains and warships.

Assemble The Fleet
Unlock and acquire 12 different types of ships, each with their own unique special abilities, load-outs, and configurations. From fast striking corvettes, long-range missile destroyers, electronic warfare science vessels, dangerous carriers, and powerful battleships. All are at your command.

Train Your Captains
Units and ships grow with you on your conquests, losing them is a heavy burden. Select your captains wisely, each individual captain will bring a benefit ability to your fleet, which paired with the right ship, can turn the tide of battle.

Command The Battle
Direct your forces against the enemy! Made specifically for VR, unique real-time strategy controls have been created to facilitate the command of a 3D space combat environment.

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What's New

Multiplayer Expansion
- New lobby settings screen with new options
- Ability to change fleet limit and public or private settings
- Individual selection of each player teams, ship color
- Option to add AI controlled fleets
- Option to select fleet for AI to control
- Player ready status display

Other changes:
- Added display information about captain passive skill increase per level
- Reduced bridge shake for large cannons
- Recalling strike craft now responds with appropriate voice line
- Captain management now accessible at Repair Station in campaign
- Added "delete" option to multiplayer fleets

Bug Fixes:
- Fixed certain non-combat ships in the campaign not warping out when fleeing
- Fixed multiplayer games not triggering mission accomplished
- Voice commands now validates if the target is friendly before engaging

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