ShapeLab

Leopoly Kft.
2.8
5 reviews

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Play Area

Seated

Standing

Room-scale

Input Method

VIVE Controllers

VIVE Tracker

Oculus Touch

Windows MR Controllers

Valve Index Controllers

Content Rating

10+

Release Date

Latest Update

Version

2021.02.11

Media Type

App

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better

Memory

8 GB

DirectX Version

Disk Space

1 GB

Graphics

NVIDIA GeForce™ GTX 970 or AMD Radeon™ RX 480, equivalent or better

Additional Notes

Developer information

Developer

Leopoly Kft

Contact

developer@leopoly.com

Publisher

Leopoly

Contact

hello@leopoly.com

COMPATIBLE WITH:

VIVE
VIVE Pro
Oculus Rift
Oculus Rift S / Quest + Link
Valve Index
Windows Mixed Reality

GENRE:

Productivity
Art & Design

Description

ShapeLab’s intuitive interface and extensive toolset make it an easy-to-use app for creating organic shapes from simple forms to complex designs. Visualise your creative ideas and print them in 3D or sculpt high quality props, characters and concepts for applications, games, and virtual worlds as well as digital concept art and storyboards.

ShapeLab’s usage of polygons instead of voxels makes it stand out in the creative VR tools market. Polygonal mesh modeling gives you the ability to sculpt stunning, well-detailed and realistic 3D assets.

Step into our virtual lab and unleash your creativity!

CORE FEATURES:

Brushes
Clay Buildup/Carve, SnakeHook, Move, Inflate/Deflate, Pinch/Crease, Flatten, Trim, Smooth, Regularize Polygons,

Brush modifiers
Size, Strength, Falloff, Resolution (tessellation), Constraints

Multi-resolution vs Fixed resolution Sculpting
Turn dynamic resolution sculpting on/off

Polygon control
Subdivide or decimate globally, regularize polygons locally

Environments and materials
Numerous realistic materials and diverse environments to choose from

Import/export
Import/export OBJ files

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What's New

Fixes
•	No more crashes!!!
Updates and Improvements
•	Updated and reorganized controller-attached UI
•	New file browser UI
•	Improved sculpt brush behaviors
•	New Oculus Rift and HTC Vive controller designs 
•	New VR work environments 
•	Plenty of new materials that you can now choose from 
•	New base models/templates to start with
New Sculpt brushes
•	Clay buildup/Carve brush with alphas
•	Trim brush
•	Regularize brush for topology and polygon density manipulation
•	Improved “Move brush”
Access to new brush modifiers
•	Brush size (set value on slider or use controller buttons)
•	Brush strength (set value on slider or use the pressure sensitive trigger)
•	Brush falloff
•	Brush resolution (set tessellation value)
Other new features
•	Turn mirror plane on/off
•	Add reference image to scene
•	Apply global decimation and subdivision to  your model.
•	Regularize topology globally
•	Object context menu for object-specific options 
Changes
•	STL import/export and texturing temporarily removed

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