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COMPATIBLE WITH:
VIVE
VIVE Cosmos
VIVE Pro
Valve Index
Windows Mixed Reality
VIVE Cosmos Elite
GENRE:
Adventure
Narrative
Description
Ask not what this country can do for you January, 1960. The US is deep in Cold War with Russia, and nuclear war seems eminent, when Benjamin Miller breaks into CIA research facilities, stealing valuable Chemical Weapons research. Your mission: assassinate Miller and protect this information from falling into enemy hands. What seems like a straight forward mission soon takes a dark turn as you learn the truth behind Miller's motives. Become part of the story in this thrilling interactive Room-Scale VR narrative, inspired by true events. -- Construct Studio Inc. Follow us on: Facebook (Construct Studio): https://www.facebook.com/ConstructStudio/ Facebook (The Price of Freedom): https://www.facebook.com/ConstructStudioEpisodeZero/ Facebook (Chinese Construct Studio): https://www.facebook.com/Chuck.Virtual.Reality/ Instagram: https://www.instagram.com/constructstudio/ Twitter: https://twitter.com/constructvr ----- Presented by Construct Studio Directed by Joel Ogden Produced by Chuck Tsung-Han Lee Written by Amy Stewart Joel Ogden Original Composition and Sound Direction by Larry Chang Cinematics by Ralston Louie Voice-over Christopher Sabat Jason Douglas Programming Amy Stewart Nigel Randall Ralston Louie 3D Art & Art Lead Joel Ogden Rigging Rui Trindade Character Art Benjamin Miller Animation Han Liu Jimmy Trujillo Concept Art Wenyu Jiang Tina Tingwen Liao Additional Programming Brentt Kasmiskie Rahul Nagarkar Photo Credits Gail Newport Stewart Priscilla Newport Mabe John Newport Ruby Newport Rod Newport Special thanks Carl Rosendahl Tony Parisi Will Mason
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What's New
We are releasing our first major update to The Price of Freedom. You can now play through the experience in Chinese by selecting a pill in the beginning. The Chinese version offers full translation of text and audio into Mandarin. In addition there have been several bug fixes and improvements to the overall experience: -Mouth colliders have been made more accurate -It is now easier to pick up dropped object from the floor -Fixed misaligned grips on the vase shards -Letters and folders stay open when read -Fixed a bug that caused the gun to not reappear if the player shoots themselves during the assassination -Collisions in the desk are are more accurate -The statue now opens with a simple trigger -The color of the statue button and light has been changed to blue to increase visibility -You can now remove the tape reel from the player -The reel plays by pressing the button, instead of touching the whole reel -Graphical improvements Enjoy!
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