Windlands

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Psytec Games Ltd
3.5
45 reviews

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Play Area

Seated

Standing

Input Method

Keyboard

Mouse

VIVE Controllers

Gamepad

Oculus Touch

Windows MR Controllers

VIVE Cosmos Controllers

Valve Index Controllers

Content Rating

Everyone

Release Date

Latest Update

Version

1.2.2

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 7

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel i5-4590 equivalent or greater

Memory

8 GB

DirectX Version

11

Disk Space

2 GB

Graphics

NVIDIA GTX 970 / AMD 290 equivalent or greater

Additional Notes

Developer information

Developer

Psytec Games Ltd

Contact

support@windlands.com

Publisher

Contact

support@windlands.com

COMPATIBLE WITH:

VIVE
VIVE Cosmos
Oculus Rift
Oculus Rift S
Valve Index
Windows Mixed Reality
VIVE Cosmos Elite

GENRE:

Adventure

Description

A first person grappling hook exploration game. Soar through the ruins of a fallen civilisation and discover the secrets of the ancient world. Designed with full Virtual Reality support for the HTC Vive and Oculus Rift, also works great in Non VR.
(also playable on Oculus Rift)

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What's New

An update to Windlands has been released to Steam and will be automatically downloaded.

The big bake off, yes, we have baked the maps! This was a huge amount of work (Windlands maps are HUGE) and has taken many months however, the results are worth it. 

Baking the maps increases performance significantly, makes the shadows much more realistic with reflections and ambient occlusion and other cool things like baked lights and light sourced textures, that’s right Windlands is now even more gorgeous than it was before!
Big Changes
Baked maps.
Achievements. We have implemented 30 achievements, enjoy! ;-)
You can now skip the intro by holding the respawn button down, good luck speedrunners ;-)
Changes and Fixes
Lots of minor map fixes thanks to your feedback. Please continue to use the ingame feedback tool as this sends us the level and location of the issue.
Timers no longer appear on the intro scene.
Multiple optimisations for animations, cloth and particles to improve performance.

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