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From the team behind I Expect You To Die, this arcade-inspired VR hack-and-slash roguelite will force you to find and master your own fighting style for hours of frantic, kinetic fun. Fight. Fall. Rise Again. Prepare for the fight of your life. Move your arms and body to the synthwave soundtrack as you attack, block, cast spells and dodge your way deeper into the heart of a neon fantasy world filled with magic-infused monsters. Equip yourself with a variety of gameplay-altering weapons as you continue to gain strength and strike down the monstrosities that lurk within Rokar. Game Story Rokar has fallen. Once a civilization fueled by a magical power called Aether, the Rokari have been destroyed by a Calamity of unknown origins. Now, monsters and twisted spirits wander these crystallized ruins. As the last remaining Rune Knight, you alone can fight back these horrors. With the help of a mysterious Runesmith, you will forge the weapons needed to complete your campaign. Are you the Champion that Rokar needs? Features + Intense physical gameplay - stay active to stay alive. + Driving synthwave soundtrack keeps you moving in and out of the game; get the OST for free on Steam + Encounter a cadre of corrupted monstrosities, each requiring different strategies to defeat. + Fight through a variety of gorgeous, neon-tinged locales. + Equip and empower a selection of unique weapons to choose how you do battle. + Each run features randomized rewards, powerups, enemy configurations, and rooms - no two runs are quite the same. + Customizable comfort options to help you move and battle comfortably in VR. Join our growing community on our Discord to talk to the developers, compare battle strategies, and compete for a chance to win some Until You Fall swag!
Bug Fixes - Added a more verbose error screen for when the game runs out of Disk Space - Fixed a variety of issues caused by the player being able to Dash before the level is ready - Better fix for the "Unlock 12 Weapons" and "Upgrade 12 Weapons to X" achievements not unlocking immediately / at the right time - Fixed an issue where Left-Handed mode would show the wrong grip image in the tutorial - Fixed a crash caused by Projectiles being destroyed - Fixed a memory leak that could introduce issues after long play sessions - Fixed an animation issue for the Battle Tips on the Cashout screen - Small audio adjustments (audio popping is still a known issue)