Eternal Starlight

White Noise Games
5
1 reviews

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COMPATIBLE WITH

VIVE

VIVE Cosmos

VIVE Pro

Oculus Rift

Oculus Rift S / Quest + Link

Valve Index

Windows Mixed Reality

VIVE Cosmos Elite

GENRE

Strategy

Simulation

Sci-Fi

Play Area

Seated

Standing

Room-scale

Input Method

VIVE Controllers

Oculus Touch

Windows MR Controllers

VIVE Cosmos Controllers

Valve Index Controllers

Content Rating

10+

Release Date

Latest Update

Version

1.1.1

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 10

Available OS Bit

64-bit

Processor

Intel Core i5-4590 / AMD FX 8350 or above

Memory

8 GB

DirectX Version

11

Disk Space

2 GB

Graphics

NVidia GTX 980 or equivalent

Additional Notes

Developer information

Developer

White Noise Games

Contact

contact@starlight-vr.com

Publisher

Contact

Description

Activate your Neural Link to gain an omniscient view of the battlefield. Experience the conflict at any scale, as you plot the course that will lead your fleet to victory. Eternal Starlight is a challenging tactical space combat game, built from the ground up for VR.

Meet (and vaporize) colorful alien species, collect technology to upgrade your vessels and plot your next hyperspace jump while defending the remaining colonies of the human race. The game features 30 vessels and dozens of unique ship systems for you to acquire and experiment with. Positioning your ships and using their unique abilties will be key to defeating the foes you face.

Utilizing an intuitive locomotion system, you can freely move through space by grabbing it. Zoom out to view the entire battlefield or focus in on a single fighter. Play seated, standing or in full room scale.

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What's New

Eternal Starlight Launches on Viveport!

1.1.1 Changes:

- Added Grip Rotation (optional)
- The settings menu is now available in starting area
- Added grip height adjustment feature (to better support seated and laying down play)
- New voice cues in combat (For example: "System ready", "Ship damaged", etc)
- Hand menu improvements and fixes (New: teleport to enemies)
- Unlockable boosts for successive runs
- Revamped Tutorial with additional visual instructions
- Fixes to smoothed 3rd person cam
- Bugfixes

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