Kartong - Death by Cardboard!

Antler Interactive
3.3
7 reviews

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COMPATIBLE WITH

VIVE

VIVE Cosmos

VIVE Pro

Valve Index

Windows Mixed Reality

VIVE Cosmos Elite

GENRE

Adventure

Casual

Action

Shooter

Horror

Play Area

Seated

Standing

Room-scale

Input Method

VIVE Controllers

Windows MR Controllers

VIVE Cosmos Controllers

Valve Index Controllers

Content Rating

13+

Release Date

Latest Update

Version

1.1

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 10

Available OS Bit

64-bit

Processor

Intel® i7-4790 or greater

Memory

8 GB

DirectX Version

11

Disk Space

5 GB

Graphics

NVIDIA Geforce® GTX 970 / AMD Radeon RX 480 or greater

Additional Notes

Recommend installing to SSD for faster performance.

Developer information

Developer

Antler Interactive

Contact

hello@svrvive.com

Publisher

SVRVIVE Studios

Contact

hello@svrvive.com

Description

In a twisted world best described as ”a miniature cardboard city turned into a malicious science experiment”, you find yourself captured against your will by an oddly charming but mysterious YouTuber that goes by the name "Sven" in the deadly city of Kartong. Your life now depends on mediocre office supply-weapons and your every move is being filmed for his YouTube enjoyment - a truly odd experience, all wrapped up in challenging stealth/FPS gameplay. And oh, did we mention that you’re shrunk to the size of a toilet paper roll? Yes, you’re small... very small.

Kartong - Death by Cardboard! combines the cuteness of scary toys with the charm of paper cuts - all wrapped up in challenging miniature/stealth/FPS gameplay (that’s a legit genre, right?).

New Progression and Skins!
No worries, no loot boxes here! However, to upgrade your crossbow you need Robo-Coins. These coins can be obtained by smacking some robot-butt! Each time you slay a robot they will drop coins that can be gathered to upgrade your crossbow throughout the game. Hasta la vista, baby!

Life never gets easier!
So, you managed to find your way out of the city? Well, it ain't over yet pal. Kartong’s many difficulty levels will push you to the limit of your own madness. We would say “Prepare To Die”, but that’s a bit cliche now ain’t it?

Become the ultimate maze-warrior!
Kartong features a a local high score system for each difficulty as well, with seeds to control the map. So now you can challenge friends for the best scores, get the sweetest upgrades and show off your rarest loot!

You like watching them and so do we!
With Kartong we’ve figured out a way to put your favorite influencers into the deadly cardboard world! Custom-made “Co-Labs”-maps will monthly feature different highlights that you can easily enter and play to your heart's content.

A game jam gone horribly wrong!
After launching our previous title SVRVIVE: The Deus Helix, our dev team held a "lets-go-bonkers" game jam to blow off some steam. Obviously troubled by some very disturbing thoughts (disclaimer: we blame office air pollution), our team came up with Kartong. And once conceived, we had no choice but to bring yet another unpronounceable game to the world.

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What's New

Hey there, Kartongers! We have made improvements and created some long awaited options for Vive players. There is also some new content for you or your friends to compete in. We've added several MR camera options so Kartong can be more immersive than ever in MR! On top of all that, we're also having our first Co-Lab partner introduce himself in the world of Kartong! Get ready Kartongers, this is gonna be a fun patch.

A new CoLabs map has been added, featuring Youtubers and googly eyes!
- This includes a new trap which is highly lethal to players and bosses
- The new maze includes a dozen new map blocks with additional imagery

- SNEAK DAMAGE +1
- Mixed Reality cameras have been added, via number hotkeys 1-9, or through the LIV Client
- The crossbow now has Aim-Able laser sight upgrades starting at level 6, no gravity on lv 10
- Fixed the right pad in walking mode to be more focused on Sneaky moves, with a speed cap
- Artificial turning can now be disabled with sensitivity slider at 0.

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