Ghost Pursuit VR

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Raf1Dev
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1 reviews

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Play Area

Seated

Standing

Room-scale

Input Method

Keyboard

Mouse

VIVE Controllers

Oculus Touch

Content Rating

Everyone

Release Date

Latest Update

Version

2.6.0

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

Chinese (Simplified)

French (France)

German

Russian

Spanish (Spain)

System requirements

Available OS

Windows 7

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel I5-4590 / AMD FX 8350 or newer

Memory

4 GB

DirectX Version

11

Disk Space

3 GB

Graphics

NVIDIA GTX 970 / AMD 290 or newer

Additional Notes

Developer information

Developer

Raf1Dev

Contact

ghost.pursuit.vr@gmail.com

Publisher

Raf1Dev

Contact

ghost.pursuit.vr@gmail.com

COMPATIBLE WITH:

VIVE
Oculus Rift
Oculus Rift S
VIVE Cosmos Elite

GENRE:

Adventure
Action
Horror

Description

Your goal: Escape to the ghosts and collect bonuses to destroy them!

    * Choose your game mode: God Mode or First-Person View

    * VR In-Game Level Editor:
Make your customs levels, put blocs, bonuses, ghosts, textures, musics ... fly in your creations in VR.

    * More than 15 official maps

    * Destructible environment

    * A.I.: Ghosts can analyze changes to their environment and even break walls

    * 3 attack bonuses: Proximity bomb, Fireball and Wall breaker

    * 3 defense bonuses: Invulnerability, Ultra Speed and Invisibility
(also playable on Oculus Rift)

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What's New

2.6.0 version:

Additions:
	- It is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.png
	- 4 new official maps (City, Inverted Pyramid, Tree and Town): https://img4.hostingpics.net/pics/2490814NewMaps.jpg

Changes:
	- To change the name of a map, go to the "maps" windows folder and rename the file "map_name.gpvr"
	- If a map is created or modified, the presentation image is searched (in the "maps" folder) if its picture exists in the form "map_name.jpg" or "map_name.png", otherwise we check in the file "name_map_image_link.txt" if a link exists
	- Improved Chinese translation thanks to the HTC China team
	- Improved menu rendering
	- The player is invulnerable 1s when he reappears after being caught (in case a ghost is in the same place)
	- The current game mode is saved no matter where it is changed
	- All ghosts see in their backs and can turn around (this allows proximity bombs to be used more often)
	[...]

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