Your location affects what you see on VIVEPORT, the currency used and the payment methods available to you.
COMPATIBLE WITH:
VIVE
VIVE Pro
Oculus Rift
Valve Index
Windows Mixed Reality
VIVE Cosmos Elite
GENRE:
Action
RPG
Description
Swordsman is a story-driven, physics-based medieval combat game designed for virtual reality. Experience combat where everything is physics-based, from weapons to bodies. In the world of Swordsman, the Jötunn travels to Earth in an attempt to enslave all of humanity. He has recruited captains from all over the world, giving them godly weapons with which to command powerful armies. He wields seemingly infinite power: Hellfire. The game features Knights, Vikings, Mongols, Samurai, epic boss fights and powerful boss weapons, player progression and customization, a Blacksmith, Armorer and Skill Master to help you build a character suited to your playstyle and lots of items to buy and unlock, all in effort to stop the Jötunn before it's too late. Fight in six different thematic environments against four different cultures and five different bosses wielding 24 weapons and shields, 13 armors for customization and eight stats and skills to upgrade. Use Telekinesis to force-grab weapons, Chronokinesis to manipulate time, and various stats to improve strength, speed, vitality and more. The items you choose to wield, wear or upgrade will affect how the game feels, allowing you to develop an interesting character with different strengths and weaknesses. Upgrade your strength stat to carry weapons with more ease. Upgrade your agility stat to improve your speed whilst wearing heavy armor. Don't care for heavy armor? Strap on the Samurai armor set and weave your way through enemies at full speed. Swordsman also features gameplay modifiers. These will let you change how the core game works in fun and interesting ways. Hardcore enemies, invisible enemies (floating swords), enemies that only take damage when you hit marked body parts and many more. Slash your way through medieval Earth and become the ultimate Swordsman in VR.
Continue reading
What's New
- bHaptics Support (Vest) - Improved opponent body physics - Improved zombie body physics - Added sounds to armor and weapon equips - Lowered enemy HP even more when armor physics feature is active - Armor physics is now enabled by default (disable in Settings > Modifiers) - Default rewards increased by 30% to compensate for armor - New stab sound effects - Added de-stab sound effects (if de-stabbed with some minimum velocity) - Tweaked the sound of lamellar getting hit (Mongol armor with armor physics) - Language support for Korean, Chinese (Simplified and Traditional) - Re-worded delete save warning from "Are you sure?" to "Delete Character?" - Language support for Korean (accuracy improvements coming soon) - Bug fix: Claus can dash backwards and fall off a ledge - Bug fix: % symbol is missing on the "Complete %" in starting menu - Bug fix: sometimes manual Chronokinesis can't be toggled properly - Bug fix: sometimes dead enemies float around randomly - Bug fix: misc. UI issues
Continue reading