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Virtual Fighting Championship (VFC) Early Access
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Please join our Discord server at https://discord.gg/jGnHB58 Twitter: @VFC_Game Facebook: @vfcgame Instagram: vfcgame PVP, PVE and a rich variety of training modes. At release, VFC was the first VR fighting game that offers online PVP feature. Our game is still under active development. The aim is to deliver the most sophisticated and most fulfilling VR fighting game of this generation. The development and design of VFC follow two strict pillars of thought: Sophisticated Realism: The 'dynamic' of real-world fighting should be replicated as much as possible inside VFC. That is harder you swing the more devastating damage you will cause, and the game should be able to reward you for performing the right fighting technique (that is why it needs to detect the right technique usage first), and disincentivize you from bad habits. Larger than life fulfilment: VIRTUAL REALITY SHOULD BE BETTER THAN REALITY, that is why VFC seeks to add more spice into the actual fighting by adding in very satisfying skill and ability setups, don't worry, activating those skills and abilities requires you to do the right fighting techniques, so this will not tolerate any 'cheesiness' in your fighting experience. To learn more about the game, visit our official webpage at www.vfcgame.com Again, please join our Discord to follow our latest deals and offering (also chat with us with your suggestions for the game): https://discord.gg/jGnHB58
Twitter: @VFC_Game Facebook: vfcgame Instagram: vfcgame =9 Sep 2020= Matchmaking fix. =31 Aug 2020= Elbow positioning in VFC has always been a little awkward, as it's always pointing outwards. After this update, you can control your elbow positioning! This mechanism is suggested by Wulkanat in our discord community, thank you Wulkanat! =6 Aug 2020= - New PVP scene foundations for optimized performance and visual. - New MMA Gym scene, plus the London scene is now usable in PVP mode. - Enable/disable hand gesture controls. - Refined the locomotion system for it work better in preventing character model penetration. - Bug fixings. =20 July 2020 update= - Finally, voice-chat is implemented in the PVP mode. For now, both players need to login for the system to work. - New underlying networking system. - Gameplay experience refined for using Quest-Link. - HUD refine for robot infinity mode. - BGM Volume control.