Superfly

Loco Motion Devs
4.4
9 reviews

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COMPATIBLE WITH

VIVE

VIVE Cosmos

VIVE Pro

Oculus Rift

Oculus Rift S / Quest + Link

Valve Index

Windows Mixed Reality

VIVE Cosmos Elite

GENRE

Action

Simulation

Play Area

Room-scale

Input Method

VIVE Controllers

Oculus Touch

Windows MR Controllers

VIVE Cosmos Controllers

Valve Index Controllers

Content Rating

10+

Release Date

Latest Update

Version

0.9.4

Media Type

Game

Number of Players

Singleplayer

Languages

Interface Audio Subtitles

English (United States)

System requirements

Available OS

Windows 7

Windows 8.1

Windows 10

Available OS Bit

64-bit

Processor

Intel i5-4590 or better

Memory

8 GB

DirectX Version

Disk Space

5 GB

Graphics

NVIDIA GTX 970 or better

Additional Notes

Requires SteamVR

Developer information

Developer

Loco Motion Devs

Contact

superflyvr@gmail.com

Publisher

Contact

Description

Superfly is an open-world action sandbox game where you play as a superhero who can switch between six different movement modes. Discover new forms of locomotion as you experiment with pairs of movement modes and explore the city any way you would like. Use each mode’s unique abilities to fight the army of robots invading the city.

Play racing and combat missions to test your skills, and compete against other players through an online leaderboard. Interact with the tens of thousands of vehicles and dynamic objects that bring life to the city. All objects and abilities are entirely based in the physics engine, leading to emergent gameplay limited only by your creativity.

Features:
* Six movement modes, inspired by popular superheroes
* Unique combat mechanics for each movement mode
* Procedurally generated city with diverse neighborhoods
* Physics-based movement, combat, vehicles, and terrain 
* Racing and combat missions
* Online leaderboard to compete against other players
* Extensive comfort settings to accommodate all levels of VR experience


Credits
We are a small team of indie devs, publishing our first game. Meet our team:
Rory Soiffer, lead developer and director
Nini Le, artist
Terrell Strong, programmer
Maeve Connors, artist and graphics designer
Christie Zhao, artist and sound designer
Adam Pesch, lead writer, voice actor, sound designer, and programmer
Hongjun Wu, artist
Jake Gianola, programmer
Liam Connors, programmer
Christopher Goodman, website developer and game designer
John Akers, programmer
Erica Smith, UX/UI designer

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What's New

Superfly v0.9.3
Changelog:
- Added a new combat system, with EMP attacks that disable your movement modes and hacking attacks that can defeat the player
- Added two new enemy variants: hacking-orbs and EMP-spiders
- Updated enemies to spawn in groups and better chase the player
- Updated the Speed mode to have faster acceleration
- Fixed a bug that caused the blimp achievements to not work
- Fixed a bug that broke smooth turn on Oculus headsets
- Fixed a bug that lengthened the loading screen by a few seconds

Superfly v0.9.4
Changelog:
- Added a difficulty slider, going from Invincible all to way to Insane
- Updated hacking beams to be more powerful
- Updated the EMP missile fire rate to be much slower
- Updated the EMP missile sound effects
- Fixed a bug that caused the blimp achievements to not work (for real this time!)

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